Logo UNESCO-UNEVOC UNEVOC International Centre for TVET

UNEVOC Connect

Access information and data on TVET

open menu
Logo UNESCO

International Centre for TVET (UNEVOC)


 

TVETipedia glossary

Find and compare definitions of key terms that are relevant in TVET policy and themes. Learn more.


  Search    

1-9  A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z


Augmented Reality (AR)

Augmented Reality is the technology that allows virtual world objects to be combined into the real world and appear in the same space in real-time.



Augmented reality superimposes sounds, videos, and graphics onto an existing environment. It uses four main components to superimpose images on current environments: cameras and sensors, processing, projection, and reflection.



Augmented Reality in education involves the addition of computer-generated information to a real-world environment with a view to creating a more interactive learning experience enhanced using multiple sensory modalities such as sound, touch, movement or smell.

Source:
COL, Open and distance learning: key terms and definitions, 2015 (revised 2020)


Browse related topics




Contribute







 

Explore UNESCO